Nemesis: Major Haley. 6 Part 2 – Time Shift Ain’t No Thing

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This week on Nemesis, we’re laying a trap. We’ve always been able to set up traps for collosals, but against Haley2 she will trivialise and de-tooth your counterattack. And there isn’t much you can do about it. Butcher3 is an exception. He should get to move 6” in his maintenance phase independent of activations. Even crossing a wreck, you’ll get to where you want to go. Today we are talking about the math, and our assumptions about how the matchup will play out, and where we can expect the pieces to be in relation to each other.

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Nemesis: Major Haley. 6 Part 1 – 1st Army Problems

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Greetings and salutations!

As a brave and loyal Khadoran, you have heard horror stories of witches since the day you were born. Tales of crows and talons of steel, fables of women eating still beating hearts underneath the light of the three moons, fear and monstrosity in the unknown corners. Today, comrade, we will discuss the greatest of horrors for a stalwart man of the Empire. Today, we discuss the witch of time.
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Nemesis: Major Haley. 4 – Operation Blight and Bunker

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Buenos Nachos Wargamers!

This week we get airborne, with both Legion and Cygnar. Legion have some fun options in this matchup, and I’m going to go with the zanier caster. Meanwhile Cygnar are the mirror match, which is always an awkward proposition. As always, be aware of the assumptions I’ll be making about Haley’s plan.
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Nemesis: Major Haley. 2 – Operation Smash and Burn

nemesis 2

Allo, allo!

We’re back to getting time shifted and dodging bullets here on the frontlines this week. Don’t forget to familiarise yourself with the List and its general game plan. It’s not a bad idea to have access to the Major’s rules while you read. Never forget that pods are busted!
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