Tempo is really hard to write about.
Instead of sharing something half baked, I’m going to talk about something I’ve just started lecturing on – Creativity. As I was researching the lectures, my mind started its inevitable wander into “I wonder how this might apply to Warmachine.”
I’ve been doing a lot of testing of outside-the-Cryx box lists in recent months. My Terminus list is but one of many that have gone through the paces, and there are many more lined up now that Vengeance models are starting to exist. As has been noted often recently, basically everyone worth worrying about at a tournament has a plan for “standard Cryx”, and I’m not entirely convinced that “Cryx Harder” is enough any more. It can work, but that only means the anti Cryx meta has to anti-Cryx harder. And so, I’m looking elsewhere, and thinking a lot about Creativity itself and how I can harness my own.